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March 23rd, 2017 Press Release

Big Bang Racing Mobile Game Developer Traplight Secures 2.7 Million Dollar Funding Round

Led by Korea Investment Partners, the funding boosts Traplight’s User-Generated Content vision to the next level after the successful launch of their debut title Big Bang Racing


Tampere, Finland – March 23rd, 2017 - Mobile game developer Traplight, a studio focused on user-generated content (UGC) games, announced today that its latest funding round has led to an additional $2.7 million of funding, raising the studio’s total investment to $5 million. Traplight’s first UGC mobile game Big Bang Racing, launched in July 2016, was selected as App Store’s Best of 2016 and has over 7.3 million levels created by the players. The company will use the newly acquired funding to scale up the team to further develop groundbreaking mobile games based on player creativity.

Led by gaming focused VC investor Korea Investment Partners, the latest round of funding also included previous investors Sunstone Capital and Finnvera, as well as angel investor Shukri Shammas. Korea Investment Partners has previously invested in other innovative mobile game companies such as Seriously, Super Evil Megacorp. and Huuuge Games, and continues to broaden its portfolio with Traplight’s unique vision and products.

“Traplight is doing something remarkable by bringing player created content and levels into the core of the gaming experience. We are impressed by their vision and dedication to making something new in the mobile games space. Big Bang Racing is a great first example of what the team is set up to do, and we are excited to see their future games in action,” Korea Investment Partners director Sang-Ho Park comments.

“We are taking all the learnings from our ‘first born’, and putting them to use with the new projects. The games we create explore the different aspects of user creativity, and harness that creativity into super engaging gameplay. Traplight’s games keep on breaking and bending the boundaries of what we think is possible on the mobile platform,” says Traplight’s CEO Riku Rakkola.


For additional information and interview requests, please contact:
Veera Rouvinen
Community Manager, Traplight
media@traplightgames.com
+358 40 147 8421

Press images: http://www.traplightgames.com/media/ http://www.traplightgames.com/tr/Traplight-presskit.zip

About Traplight
Traplight, based in Tampere, Finland is a mobile game studio of 24 people established in 2010. The company aims to revolutionize the way players – and the game industry – conceive and experience User-Generated Content. Traplight successfully launched it’s debut title Big Bang Racing in July 2016, and since then the game has gained over 7.3 million player created levels, and was chosen as App Store’s Best of 2016. Traplight is currently growing its team, and building new, innovative games around player creativity and their UGC vision. The company has previously collaborated with renowned game companies such as Redlynx/Ubisoft and Supercell. The core team Riku Rakkola, Jari Paananen, Sami Kalliokoski and Seppo Santapukki share years of experience in game development together.
http://www.traplightgames.com
https://www.facebook.com/TraplightGames
https://twitter.com/TraplightGames

About Korea Investment Partners
Korea Investment Partners is a leading venture capital & private equity firm that has over 30 years of experience in providing venture capital to bold and innovative entrepreneurs who want to change the world. Korea Investment Partners invests in leading pioneers like Kakao, Naver, Seriously, Super Evil Megacorp., Huuuge games, and Doubleu Games. KIP manages 26 venture and private equity funds with US$1.5 billion in total assets under management. The company operates globally from its Seoul headquarter with other locations in Shanghai, Beijing, and Sunnyvale.
http://www.kipvc.com/

About Finnvera
Finnvera provides financing for the start, growth and internationalization of enterprises and guarantees against risks arising from exports. Finnvera strengthens the operating potential and competitiveness of Finnish enterprises by offering loans, domestic guarantees, export credit guarantees and other services associated with the financing of exports. The risks included in financing are shared between Finnvera and other providers of financing. Finnvera is a specialized financing company owned by the State of Finland and it is the official Export Credit Agency (ECA) of Finland.
http://www.finnvera.fi

About Sunstone Capital
Sunstone Capital Technology Ventures is a leading European early-stage venture capital firm. The team is based in Copenhagen and Berlin, managing EUR 400 million in committed capital across four funds. The current portfolio includes companies such as Seriously, Prezi, Boozt, Neo Technology, GetYourGuide, Natural Cycles and Blackwood Seven.
http://sunstone.eu/


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December 13th 2016 Press Release

App Store Chose Traplight’s Racing Game Big Bang Racing As One of the Best of 2016

Featuring close to six million player-created levels, Big Bang Racing is Traplight’s debut title based on the studios cutting-edge vision of creative & social gaming

Tampere, Finland, December 13, 2016 - Independent game developer Traplight’s first User-Generated Content mobile game Big Bang Racing has been chosen by App Store as one of the Top 10 iPad Games of the Year. Big Bang Racing is an adventurous racing game, where all playable content is created by the users. Launched in July 2016, the game has since inspired players to build and share almost six million levels inside the game.

Big Bang Racing is the first implementation of Traplight’s vision of a new generation of creative and social mobile games. “We are excited that App Store chose Big Bang Racing to the Top 10 this year. We feel that they really understand how we want to change the mobile gaming scene by empowering the players to create and shape our games with us”, says Sami Kalliokoski, the Creative Director and Co-Founder of Traplight.

“We have developed our User-Generated Content technology for over two years now, and Big Bang Racing is the first manifestation of that. This game has been a fantastic learning experience on what encourages and motivates players to create, share and become social. All of our upcoming games will be built on the same technology, experience and insight.”

Big Bang Racing is free to download from Apple App Store and Google Play.
App Store: https://itunes.apple.com/app/big-bang-racing/id1048896882
Google Play: https://play.google.com/store/apps/details?id=com.traplight.bigbangracing

To view the Big Bang Racing trailer visit: https://youtu.be/Xnvkm4fkU80

Press images: http://www.traplightgames.com/media/
For additional information and interview requests, please contact: media@traplightgames.com


About Traplight
Traplight, based in Tampere, Finland is a mobile game studio of 21 people established in 2010. The studio launched their debut title Big Bang Racing in July 2016 and currently develops new games based around User-Generated Content. The company aims to revolutionize the way players – and the game industry – conceive and experience player creativity and social gaming. Prior to launching Big Bang Racing, Traplight collaborated with big game companies such as Redlynx/Ubisoft and Supercell. The core team Riku Rakkola, Jari Paananen, Sami Kalliokoski and Seppo Santapukki share years of experience in game development, and prior to founding Traplight worked with companies such as Disney, Warner, Sega and LucasArts.
Website: http://www.traplightgames.com
Facebook: https://www.facebook.com/TraplightGames
Twitter: https://twitter.com/TraplightGames


About Big Bang Racing
Big Bang Racing is a unique, physics based mobile racing and puzzle game with a highly social gameplay; where all game levels are built by the players. In Big Bang Racing you compete against other players around the world in action packed races, or collect treasures from puzzling adventure tracks. You can create and share your own levels, upgrade your rides, team up with your friends, and customize your characters with the swaggiest hats in the galaxy.
Facebook: https://www.facebook.com/BigBangRacingGame/
Instagram: https://www.instagram.com/bigbangracinggame/
Twitter: https://twitter.com/BBangRacing


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July 14th 2016 Press Release

Traplight Introduces Big Bang Racing, The Ground-Breaking Social Racer Featuring High Quality User-Generated Content

With Over 20,000 tracks and counting, Big Bang Racing is the first ever mobile game where the gaming experience is built 100% from player created levels

Tampere, Finland, July 14, 2016 - Independent mobile game developer Traplight announced today that its social racing game Big Bang Racing will accelerate onto Google Play and the App Store worldwide on July 28th. As the first ever mobile game where the player experience consists solely of User-Generated Content, Big Bang Racing is a colorful, physics based mobile racing and puzzle game. The game’s core feature is an easy-to-use touch screen optimized level editor, which players use to build their own death-defying levels.

Big Bang Racing represents a new wave of mobile games that caters to the needs of the so-called Minecraft generation. Traplight’s first UGC game taps into the social, creative and community centered features that have already become a standard in the PC gaming world. So far during soft launch players have created over 20,000 levels with the game’s level editor and hundreds of new levels are being built every day.

“Our vision is to develop engaging mobile games where the whole game experience revolves around player creativity and social interaction”, said Riku Rakkola, CEO of Traplight. "Developing a game where the single player progression is made 100% from user­ created levels is not easy and we had to do a lot of pioneering work and testing to get it right. Big Bang Racing is the first expression of our company vision and the work we have done has laid the foundations for our upcoming products too.”

Big Bang Racing has two vehicles at launch, and an engaging upgrade system together with two exciting game modes – Racing and Adventure. In Big Bang Racing you race against players around the world in action packed races and collect treasures from puzzling adventure tracks, create and share your own levels, upgrade your rides, team up with your friends to climb the leaderboards and customize your characters with the swaggiest hats in the galaxy. Big Bang Racing is localised in French, German, Spanish, Italian and Portuguese and will be localised in Russian and the Asian markets later in 2016.



To view the teaser trailer visit: https://youtu.be/Xnvkm4fkU80

About Traplight Traplight, based in Tampere, Finland is a mobile game studio of 15 people established in 2010. Currently publishing their debut title and developing new games based around user generated content, the company aims to revolutionize the way players – and the game industry – conceive and experience user-generated content. The company has collaborated with big game companies such as Redlynx/Ubisoft and Supercell. The core team Riku Rakkola, Jari Paananen, Sami Kalliokoski and Seppo Santapukki share years of experience in game development, and prior to founding Traplight worked with companies such as Disney, Warner, Sega and LucasArts.
Website: http://www.traplightgames.com
Facebook: https://www.facebook.com/TraplightGames
Twitter: https://twitter.com/TraplightGames

About Big Bang Racing
Big Bang Racing is a unique, physics based mobile racing and puzzle single player game with a highly social gameplay; where all game levels are built by the players. In Big Bang Racing you compete against other players around the world in action packed races, or collect treasures from puzzling adventure tracks. You can create and share your own levels, upgrade your rides, team up with your friends, and customize your characters with the swaggiest hats in the galaxy.
Facebook: https://www.facebook.com/BigBangRacingGame/
Instagram: https://www.instagram.com/bigbangracinggame/
Twitter: https://twitter.com/BBangRacing

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December 2nd 2015 Press Release

Finnish Game Developer Traplight Closes a 1.3 Million Euro Funding Round

Traplight Secures Further Investments to Launch Its Upcoming Debut Title and to Continue to Build its Games Portfolio Based on Player Creativity

Tampere, Finland – December 2nd, 2015 – Mobile game developer Traplight, a studio focused on user-generated content (UGC) games, today announced that its second funding round has led to an additional €1.3 million of funding, bringing a total investment of €2 million to the start-up studio. The investments gathered from new and previous investors will enable Traplight to publish and further develop their upcoming puzzle-racer as well as to focus on their new game projects based around community creativity.

Led by tech investor Initial Capital, the second round of funding also included previous investors Sunstone Capital and Finnvera Venture Capital, as well as angel investor Kenrick Drijkoningen and former investor Henric Suuronen. Traplight has also received continuous support from Tekes, the Finnish Funding Agency for Innovation, and is currently part of its Young Innovative Company funding programme. The lead investor Initial Capital has an impressive portfolio of investments in several early stage game companies, including hit companies such as Supercell and Glu Mobile.

"We are really excited to be investing in Traplight”, said Shukri Shammas, Founder & Partner of Initial Capital. “We believe the team's talent, experience and innovative approach to user-generated content will allow them to differentiate in the increasingly crowded mobile gaming space.”

“The team at Traplight impressed me with their relentless focus on quality and user experience,” said angel investor Kenrick Drijkoningen, former Nonstop Games and King user acquisition and digital marketing expert. ”I believe there is a massive target market for this game and the players will respond well to the casual gameplay and amazing art.”

“We are thrilled to get further game industry talent and expertise on board at Traplight” said Riku Rakkola, CEO of Traplight. “The funding will help us finalize our debut title which is scheduled to launch in 2016, and it provides us the opportunity to concentrate on new game projects.”



For additional information and interview requests, please contact:
Veera Rouvinen
Publicity Manager, Traplight
veera.rouvinen@traplightgames.com
+358 40 147 8421

About Traplight Traplight, based in Tampere, Finland is a mobile game studio of 14 people established in 2010. Currently developing their debut title, the company aims to revolutionize the way players – and the game industry – conceive and experience user-generated content. The company has collaborated with big game companies such as Redlynx/Ubisoft and Supercell. The core team Riku Rakkola, Jari Paananen, Sami Kalliokoski and Seppo Santapukki share years of experience in game development.
http://www.traplightgames.com
https://www.facebook.com/TraplightGames
https://twitter.com/TraplightGames

About Initial Capital
Initial Capital is an investor in seed and early-stage technology companies with a focus on games, consumer services and technology enablers. Initial Capital is based out of London and Silicon Valley, and has played a key part in growing companies like Glu Mobile ($350M IPO in 2007), Playfish ($400M sale to EA in 2009) and Supercell (Finland-based global leader in iOS-based games).
http://www.initialcapital.com/

About Finnvera Venture Capital
Finnvera Venture Capital is specializing in early stage investments in Finland with over $170M assets under management. Investments are made in technology enterprises at an early stage and in technology-intensive or innovative service enterprises that have potential for developing into international growth enterprises.
https://www.finnvera.fi/eng/Venture-Capital

About Sunstone Capital
Sunstone Capital is a leading European venture capital company with a track record of being the first investor in the newest crop of great Nordic game companies, including Seriously, Everywear Games, Futureplay and Ministry of Games.
http://sunstone.eu/

About Henric Suuronen
Henric Suuronen is a mobile games entrepreneur and angel investor. His previous startup Nonstop Games was acquired by King Digital Entertainment in August 2014. Before Nonstop Games Henric was Head of Studio at Wooga in Berlin and Director at Digital Chocolate, first in Helsinki and later in their studio in Barcelona. Henric is an active angel investor and his games investments include Grand Cru, Ministry of Games, PlayRaven and the leading mobile games analytics company Omniata.

About Kenrick Drijkoningen
Kenrick Drijkoningen is a user acquisition and digital marketing professional currently leading the performance team at HomeAway Asia. His previous employers include Rocket Internet and game companies Nonstop Games and King. Based in Singapore, Kenrick has managed multi-million dollar ad spend in online retail, travel and mobile gaming across Asia, US and Europe. Kenrick recently started investing in startups and Traplight is his second major gaming investment.

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